
Syri Taneka
Un4seen Development Sev3rance
145
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Posted - 2017.02.22 00:59:39 -
[1] - Quote
Please, among other things:
No role requirement to anchor bubbles for Corp. An anchor/unanchor timer visible at least to the pilot who triggered the action and preferably to anyone allowed to pick it up again. Shorter use periods but either refresh by mere interaction (like with a Mobile Depot) or power by Cap Booster charges. As previously posted in the Warp Bubble Dragging Change thread 6 months ago (with minor edits):
I'd rather see a refresh mechanic combining elements of classic POS and anchorable cans/fitting stations. System only has enough "charge" to run for so long, then goes down, but stays anchored. Player who anchored it (or someone from their corp/alliance, perhaps) then visits the bubble and "recharges" it, making it active again until the charge wears down. This could either be done as an artificial process through a timer, or with everyone's favorite inexpensive "munitions", cap booster charges.
Actually, giving cap booster charges something else to be useful for would be a good thing for that item class; the most meaningful gameplay is achieved through interaction, and options. So let's pull the ASB into this cross-comparison for more flavor.
Player anchors a bubble. The bubble needs a power supply to run, and can get it one of two ways. Either a player can online the bubble for a single cycle (ie 1 hour) using their ship's capacitor, or they can supply it with cap booster charges which it will eat until it runs out. Similar to the ASB, the appropriate size of the cap booster (and, consequently, the amount pulled from a ship) depends on bubble size (no differentiation between tech level, ergo t2 makes a larger bubble for the same charge cost).
Using such a system, a tended bubble is relatively inexpensive to maintain, since cap is constantly regenerating on a ship, but an untended bubble will have a finite operation time, regardless of power supply. For a little extra flavor (but harder back-end design), online bubbles could be cap drained instead of destroyed outright to shut them down. |